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SceneState | _currentState = SceneState::NONE |
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AppInterface * | _app = nullptr |
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int | _sceneIndex = -1 |
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std::unordered_map< std::string, Manager * > | managers |
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Manager * | manager = nullptr |
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std::string | managerName = "" |
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bool | _renderDebug = false |
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◆ BeginRender()
void Graph::BeginRender |
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overridevirtual |
◆ build()
◆ destroy()
◆ draw()
Line Renderer Init
Color Renderer Init
Model Renderer Init
Light Renderer Init
Link Paths rendering & Ports rendering
this reduces a bit fps
this reduces a bit fps
Implements IScene.
◆ drawUI()
◆ EndRender()
void Graph::EndRender |
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overridevirtual |
◆ getNextSceneIndex()
int Graph::getNextSceneIndex |
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const |
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overridevirtual |
◆ getPreviousSceneIndex()
int Graph::getPreviousSceneIndex |
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const |
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overridevirtual |
◆ onEntry()
◆ onExit()
◆ renderBatch()
activate threads near the end, where we have completed everything else
◆ update()
void Graph::update |
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float |
deltaTime | ) |
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overridevirtual |
◆ updateUI()
void Graph::updateUI |
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float |
deltaTime | ) |
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overridevirtual |
The documentation for this class was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/Graph.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/Graph.cpp
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/GraphDraw.cpp
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/GraphInput.cpp
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/GraphUI.cpp
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/Screens/GraphScene/GraphUpdate.cpp