|
| AppInterface (int threadCount) |
|
void | run () |
|
void | exitSimulator () |
|
virtual void | onInit ()=0 |
|
virtual void | addScenes ()=0 |
|
virtual void | onExit ()=0 |
|
void | onSDLEvent (SDL_Event &evnt) |
|
BaseFPSLimiter & | getFPSLimiter () |
|
AudioEngine & | getAudioEngine () |
|
|
virtual void | checkInput () |
|
virtual void | update (float deltaTime) |
|
virtual void | draw () |
|
virtual void | updateUI () |
|
bool | init () |
|
bool | initSystems () |
|
The documentation for this class was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/GraphScreen/AppInterface.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/GraphScreen/AppInterface.cpp