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int | create (std::string windowName, int screenWidth, int screenHeight, float scale, unsigned int currentFlags) |
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void | swapBuffer () |
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void | setScreenWidth (int width) |
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int | getScreenWidth () |
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void | setScreenHeight (int height) |
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int | getScreenHeight () |
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void | setScale (float scale) |
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float | getScale () |
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SDL_Window * | _sdlWindow = nullptr |
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SDL_GLContext | glContext |
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The documentation for this class was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/src/Window/Window.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/src/Window/Window.cpp