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float | GravityForce = 1.0f |
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float | accelGravity = 0.045f |
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float | maxGravity = 3.f |
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bool | onGround = false |
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bool | justjumped = false |
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Entity * | entity = nullptr |
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ComponentID | id = 0u |
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◆ GetComponentName()
std::string RigidBodyComponent::GetComponentName |
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inlineoverridevirtual |
◆ init()
void RigidBodyComponent::init |
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inlineoverridevirtual |
◆ update()
void RigidBodyComponent::update |
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float |
deltaTime | ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following file:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/GECS/Components/Empty/Util/RigidBodyComponent.h