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SceneState | _currentState = SceneState::NONE |
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AppInterface * | _app = nullptr |
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int | _sceneIndex = -1 |
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std::unordered_map< std::string, Manager * > | managers |
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Manager * | manager = nullptr |
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std::string | managerName = "" |
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bool | _renderDebug = false |
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bool | _clusterLayout = false |
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◆ BeginRender()
void MainMenuScreen::BeginRender |
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overridevirtual |
◆ build()
void MainMenuScreen::build |
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overridevirtual |
◆ destroy()
void MainMenuScreen::destroy |
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overridevirtual |
◆ draw()
void MainMenuScreen::draw |
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overridevirtual |
◆ EndRender()
void MainMenuScreen::EndRender |
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◆ getNextSceneIndex()
int MainMenuScreen::getNextSceneIndex |
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const |
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◆ getPreviousSceneIndex()
int MainMenuScreen::getPreviousSceneIndex |
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const |
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◆ onEntry()
void MainMenuScreen::onEntry |
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◆ onExit()
void MainMenuScreen::onExit |
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◆ update()
void MainMenuScreen::update |
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float |
deltaTime | ) |
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overridevirtual |
◆ updateUI()
void MainMenuScreen::updateUI |
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overridevirtual |
The documentation for this class was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/MainMenuScreen/MainMenuScreen.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/MainMenuScreen/MainMenuScreen.cpp