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| GridComponent (int xpos, int ypos, int tscaled, std::bitset< GRID_CELL_NUM > collider_bitSet=std::bitset< GRID_CELL_NUM >()) |
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void | init () override |
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void | update (float deltaTime) override |
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std::string | GetComponentName () override |
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virtual void | draw (size_t e_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) |
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virtual void | draw (size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window) |
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virtual void | draw (size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window) |
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virtual void | draw (size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window) |
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virtual void | showGUI () |
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glm::ivec2 | position |
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int | scaledTile |
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ColliderComponent * | collider = nullptr |
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Entity * | entity = nullptr |
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ComponentID | id = 0u |
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◆ GetComponentName()
std::string GridComponent::GetComponentName |
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inlineoverridevirtual |
◆ init()
void GridComponent::init |
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inlineoverridevirtual |
◆ update()
void GridComponent::update |
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float |
deltaTime | ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following file:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/GECS/Components/Empty/Util/GridComponent.h