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| void | OnImGuiRender () override |
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void | DrawCameraFrustumOnMinimap (ImVec2 minimapPos, float minimapSize) |
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void | DrawCameraIndicator (ImVec2 minimapPos, float minimapSize) |
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void | setConfig (const MinimapConfig &cfg) |
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| virtual void | update (float deltaTime=0.0f) |
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template<typename T , typename... Args> |
| void | addUIComponent (Args &&... args) |
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template<typename T > |
| T * | getSubcomponent () |
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template<typename T > |
| static T * | getUIComponent () |
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std::vector< std::unique_ptr< UIElement > > | subcomponents |
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UIElement * | parent = nullptr |
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static std::unordered_map< std::type_index, UIElement * > | uiComponentRegistry |
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std::string | name |
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bool | visible = true |
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◆ OnImGuiRender()
| void Minimap::OnImGuiRender |
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overridevirtual |
The documentation for this class was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/EditorIMGUI/Components/GraphMiddlePanel/ViewportPanel/Minimap/Minimap.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraph/Src/EditorIMGUI/Components/GraphMiddlePanel/ViewportPanel/Minimap/Minimap.cpp