TazGraph Project v0.1.0
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Public Member Functions | Public Attributes | List of all members
LineFlashAnimatorComponent Class Reference
Inheritance diagram for LineFlashAnimatorComponent:
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Collaboration diagram for LineFlashAnimatorComponent:
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Public Member Functions

void init () override
 
void update (float deltaTime) override
 
void draw (size_t e_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) override
 
void Play (const char *animName, int reps=0)
 
void resetAnimation ()
 
std::string getPlayName ()
 
- Public Member Functions inherited from BaseComponent
virtual void draw (size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window)
 
virtual void draw (size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window)
 
virtual void draw (size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window)
 
virtual std::string GetComponentName ()
 
virtual void showGUI ()
 

Public Attributes

Line_w_Colorline = nullptr
 also we use MovingAnimator instead of simple Animator so that entities use less memory and we use it to entities that have triggers that change their animation
 
std::string animationName = ""
 
timestamp resumeTime = 0
 
- Public Attributes inherited from LinkComponent
LinkEntityentity = nullptr
 
- Public Attributes inherited from BaseComponent
ComponentID id = 0u
 

Member Function Documentation

◆ draw()

void LineFlashAnimatorComponent::draw ( size_t  e_index,
PlaneModelRenderer batch,
TazGraphEngine::Window window 
)
inlineoverridevirtual

Reimplemented from BaseComponent.

◆ init()

void LineFlashAnimatorComponent::init ( )
inlineoverridevirtual

Reimplemented from BaseComponent.

◆ update()

void LineFlashAnimatorComponent::update ( float  deltaTime)
inlineoverridevirtual

Reimplemented from BaseComponent.


The documentation for this class was generated from the following file: