20 void saveMapAsText(
const char* fileName);
21 void ProcessFile(std::ifstream& mapFile,
void(
Map::* addNodeFunction)(
Entity&, glm::vec3 mPosition), void(
Map::* addLinkFunction)(
Entity&));
22 void ProcessPythonFile(std::ifstream& mapFile,
void(
Map::* addNodeFunction)(
Entity&, glm::vec3 mPosition), void(
Map::* addLinkFunction)(
Entity&));
23 void loadTextMap(
const char* fileName);
25 void loadPythonMap(
const char* fileName);
27 void AddDefaultNode(
Entity& node, glm::vec3 mPosition);
28 void AddTreeNode(
Entity& node, glm::vec3 mPosition);
29 void AddDefaultLink(
Entity& node);
30 void AddTreeLink(
Entity& link);