TazGraph Project v0.1.0
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This is the complete list of members for TextureManager, including all inherited members.
Add_GLTexture(std::string id, const char *path) (defined in TextureManager) | TextureManager | |
Get_GLTexture(std::string id) (defined in TextureManager) | TextureManager | |
Get_GLTextureNames() const (defined in TextureManager) | TextureManager | |
getInstance() (defined in TextureManager) | TextureManager | static |
loadPNG(const char *filePath) (defined in TextureManager) | TextureManager | static |
readFileToBuffer(const char *filePath, std::vector< unsigned char > &buffer) (defined in TextureManager) | TextureManager | static |