TazGraph Project v0.1.0
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SpriteComponent Member List

This is the complete list of members for SpriteComponent, including all inherited members.

animation (defined in SpriteComponent)SpriteComponent
color (defined in SpriteComponent)SpriteComponent
default_color (defined in SpriteComponent)SpriteComponent
DestroyGlTex() (defined in SpriteComponent)SpriteComponentinline
DestroyTex() (defined in SpriteComponent)SpriteComponentinline
draw(size_t v_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) (defined in SpriteComponent)SpriteComponentinlinevirtual
draw(size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
draw(size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
draw(size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
entity (defined in Component)Component
flash_animation (defined in SpriteComponent)SpriteComponent
GetComponentName() override (defined in SpriteComponent)SpriteComponentinlinevirtual
id (defined in BaseComponent)BaseComponent
init() override (defined in SpriteComponent)SpriteComponentinlinevirtual
moving_animation (defined in SpriteComponent)SpriteComponent
SetAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, int reps=0) (defined in SpriteComponent)SpriteComponentinline
setCurrFrame() (defined in SpriteComponent)SpriteComponentinline
SetFlashAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, const std::vector< float > &flashTimes, Color flashC, int reps=0) (defined in SpriteComponent)SpriteComponentinline
setFlashFrame() (defined in SpriteComponent)SpriteComponentinline
setMoveFrame() (defined in SpriteComponent)SpriteComponentinline
SetMovingAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, const std::vector< glm::vec2 > &_positions, const std::vector< int > &_zIndices, const std::vector< int > &_rotations, int reps=0) (defined in SpriteComponent)SpriteComponentinline
setSpecificMoveFrame() (defined in SpriteComponent)SpriteComponentinline
setTex(std::string id) (defined in SpriteComponent)SpriteComponentinline
showGUI() override (defined in SpriteComponent)SpriteComponentinlinevirtual
SpriteComponent()=default (defined in SpriteComponent)SpriteComponent
SpriteComponent(std::string id) (defined in SpriteComponent)SpriteComponentinline
SpriteComponent(Color clr) (defined in SpriteComponent)SpriteComponentinline
SpriteComponent(std::string id, bool isMainMenu) (defined in SpriteComponent)SpriteComponentinline
spriteFlip (defined in SpriteComponent)SpriteComponent
srcRect (defined in SpriteComponent)SpriteComponent
texture_name (defined in SpriteComponent)SpriteComponent
transform (defined in SpriteComponent)SpriteComponent
update(float deltaTime) override (defined in SpriteComponent)SpriteComponentinlinevirtual
~BaseComponent() (defined in BaseComponent)BaseComponentinlinevirtual
~SpriteComponent() (defined in SpriteComponent)SpriteComponentinline