TazGraph Project v0.1.0
|
This is the complete list of members for SpriteComponent, including all inherited members.
animation (defined in SpriteComponent) | SpriteComponent | |
color (defined in SpriteComponent) | SpriteComponent | |
default_color (defined in SpriteComponent) | SpriteComponent | |
DestroyGlTex() (defined in SpriteComponent) | SpriteComponent | inline |
DestroyTex() (defined in SpriteComponent) | SpriteComponent | inline |
draw(size_t v_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
draw(size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
draw(size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
draw(size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
entity (defined in Component) | Component | |
flash_animation (defined in SpriteComponent) | SpriteComponent | |
GetComponentName() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
id (defined in BaseComponent) | BaseComponent | |
init() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
moving_animation (defined in SpriteComponent) | SpriteComponent | |
SetAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
setCurrFrame() (defined in SpriteComponent) | SpriteComponent | inline |
SetFlashAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, const std::vector< float > &flashTimes, Color flashC, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
setFlashFrame() (defined in SpriteComponent) | SpriteComponent | inline |
setMoveFrame() (defined in SpriteComponent) | SpriteComponent | inline |
SetMovingAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, const std::vector< glm::vec2 > &_positions, const std::vector< int > &_zIndices, const std::vector< int > &_rotations, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
setSpecificMoveFrame() (defined in SpriteComponent) | SpriteComponent | inline |
setTex(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
showGUI() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
SpriteComponent()=default (defined in SpriteComponent) | SpriteComponent | |
SpriteComponent(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
SpriteComponent(Color clr) (defined in SpriteComponent) | SpriteComponent | inline |
SpriteComponent(std::string id, bool isMainMenu) (defined in SpriteComponent) | SpriteComponent | inline |
spriteFlip (defined in SpriteComponent) | SpriteComponent | |
srcRect (defined in SpriteComponent) | SpriteComponent | |
texture_name (defined in SpriteComponent) | SpriteComponent | |
transform (defined in SpriteComponent) | SpriteComponent | |
update(float deltaTime) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
~BaseComponent() (defined in BaseComponent) | BaseComponent | inlinevirtual |
~SpriteComponent() (defined in SpriteComponent) | SpriteComponent | inline |