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TazGraph Project v0.1.0
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This is the complete list of members for SpriteComponent, including all inherited members.
| animation (defined in SpriteComponent) | SpriteComponent | |
| color (defined in SpriteComponent) | SpriteComponent | |
| currentItem (defined in SpriteComponent) | SpriteComponent | |
| default_color (defined in SpriteComponent) | SpriteComponent | |
| DestroyGlTex() (defined in SpriteComponent) | SpriteComponent | inline |
| DestroyGlTex() (defined in SpriteComponent) | SpriteComponent | inline |
| DestroyTex() (defined in SpriteComponent) | SpriteComponent | inline |
| DestroyTex() (defined in SpriteComponent) | SpriteComponent | inline |
| draw(size_t v_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| draw(size_t v_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| draw(size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
| draw(size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
| draw(size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent) | BaseComponent | inlinevirtual |
| entity (defined in Component) | Component | |
| flash_animation (defined in SpriteComponent) | SpriteComponent | |
| GetComponentName() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| GetComponentName() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| id (defined in BaseComponent) | BaseComponent | |
| init() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| init() override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| modifyPosition (defined in BaseComponent) | BaseComponent | |
| SetAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
| SetAnimation(int idX, int idY, size_t fr, float sp, const Animation::animType type, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
| setCurrFrame() (defined in SpriteComponent) | SpriteComponent | inline |
| setCurrFrame() (defined in SpriteComponent) | SpriteComponent | inline |
| SetFlashAnimation(size_t fr, float sp, const Animation::animType type, const std::vector< float > &flashTimes, TazColor flashC, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
| SetFlashAnimation(size_t fr, float sp, const Animation::animType type, const std::vector< float > &flashTimes, TazColor flashC, int reps=0) (defined in SpriteComponent) | SpriteComponent | inline |
| setFlashFrame() (defined in SpriteComponent) | SpriteComponent | inline |
| setFlashFrame() (defined in SpriteComponent) | SpriteComponent | inline |
| setTex(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
| setTex(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
| showGUI(std::vector< BaseComponent * > otherComponents={}) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| showGUI(std::vector< BaseComponent * > otherComponents, std::vector< Entity * > otherEntities) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| showGUI(std::vector< BaseComponent * > otherComponents={}) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| showGUI(std::vector< BaseComponent * > otherComponents, std::vector< Entity * > otherEntities) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| SpriteComponent()=default (defined in SpriteComponent) | SpriteComponent | |
| SpriteComponent(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
| SpriteComponent(TazColor clr) (defined in SpriteComponent) | SpriteComponent | inline |
| SpriteComponent()=default (defined in SpriteComponent) | SpriteComponent | |
| SpriteComponent(std::string id) (defined in SpriteComponent) | SpriteComponent | inline |
| SpriteComponent(TazColor clr) (defined in SpriteComponent) | SpriteComponent | inline |
| spriteFlip (defined in SpriteComponent) | SpriteComponent | |
| srcRect (defined in SpriteComponent) | SpriteComponent | |
| texture_name (defined in SpriteComponent) | SpriteComponent | |
| transform (defined in SpriteComponent) | SpriteComponent | |
| update(float deltaTime) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| update(float deltaTime) override (defined in SpriteComponent) | SpriteComponent | inlinevirtual |
| ~BaseComponent() (defined in BaseComponent) | BaseComponent | inlinevirtual |
| ~SpriteComponent() (defined in SpriteComponent) | SpriteComponent | inline |
| ~SpriteComponent() (defined in SpriteComponent) | SpriteComponent | inline |