TazGraph Project v0.1.0
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MovingAnimation Member List

This is the complete list of members for MovingAnimation, including all inherited members.

advanceFrame(float deltaTime) (defined in Animation)Animationinline
advanceFrame(float deltaTime) (defined in Animation)Animationinline
Animation() (defined in Animation)Animationinline
Animation(int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) (defined in Animation)Animationinline
Animation(int ix, int iy, size_t f, float s, const animType _type, int _reps=0) (defined in Animation)Animationinline
Animation() (defined in Animation)Animationinline
Animation(int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) (defined in Animation)Animationinline
Animation(int ix, int iy, size_t f, float s, const animType _type, int _reps=0) (defined in Animation)Animationinline
animType enum name (defined in Animation)Animation
animType enum name (defined in Animation)Animation
ANIMTYPE_BACK_FORTH enum value (defined in Animation)Animation
ANIMTYPE_LOOPED enum value (defined in Animation)Animation
ANIMTYPE_NONE enum value (defined in Animation)Animation
ANIMTYPE_PLAY_N_TIMES enum value (defined in Animation)Animation
cur_frame_index (defined in Animation)Animation
cur_frame_index_f (defined in Animation)Animation
dest_rotation (defined in MovingAnimation)MovingAnimation
distance (defined in MovingAnimation)MovingAnimation
finished (defined in Animation)Animation
flow_direction (defined in Animation)Animation
frame_times_played (defined in Animation)Animation
hasFinished() (defined in Animation)Animationinline
hasFinished() (defined in Animation)Animationinline
indexX (defined in Animation)Animation
indexY (defined in Animation)Animation
MovingAnimation() (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, int f, float s, const std::string _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, int f, float s, const animType _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, size_t f, float s, const animType _type, glm::vec3 m_distance, glm::vec3 m_dest_rotation, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
MovingAnimation() (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, int f, float s, const std::string _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, int f, float s, const animType _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
MovingAnimation(glm::vec3 m_startPos, size_t f, float s, const animType _type, glm::vec3 m_distance, glm::vec3 m_dest_rotation, int _reps=0) (defined in MovingAnimation)MovingAnimationinline
reps (defined in Animation)Animation
resetFrameIndex() (defined in Animation)Animationinline
resetFrameIndex() (defined in Animation)Animationinline
speed (defined in Animation)Animation
startingPosition (defined in MovingAnimation)MovingAnimation
times_played (defined in Animation)Animation
total_frames (defined in Animation)Animation
type (defined in Animation)Animation