|
TazGraph Project v0.1.0
|
This is the complete list of members for MovingAnimation, including all inherited members.
| advanceFrame(float deltaTime) (defined in Animation) | Animation | inline |
| advanceFrame(float deltaTime) (defined in Animation) | Animation | inline |
| Animation() (defined in Animation) | Animation | inline |
| Animation(int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) (defined in Animation) | Animation | inline |
| Animation(int ix, int iy, size_t f, float s, const animType _type, int _reps=0) (defined in Animation) | Animation | inline |
| Animation() (defined in Animation) | Animation | inline |
| Animation(int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) (defined in Animation) | Animation | inline |
| Animation(int ix, int iy, size_t f, float s, const animType _type, int _reps=0) (defined in Animation) | Animation | inline |
| animType enum name (defined in Animation) | Animation | |
| animType enum name (defined in Animation) | Animation | |
| ANIMTYPE_BACK_FORTH enum value (defined in Animation) | Animation | |
| ANIMTYPE_LOOPED enum value (defined in Animation) | Animation | |
| ANIMTYPE_NONE enum value (defined in Animation) | Animation | |
| ANIMTYPE_PLAY_N_TIMES enum value (defined in Animation) | Animation | |
| cur_frame_index (defined in Animation) | Animation | |
| cur_frame_index_f (defined in Animation) | Animation | |
| dest_rotation (defined in MovingAnimation) | MovingAnimation | |
| distance (defined in MovingAnimation) | MovingAnimation | |
| finished (defined in Animation) | Animation | |
| flow_direction (defined in Animation) | Animation | |
| frame_times_played (defined in Animation) | Animation | |
| hasFinished() (defined in Animation) | Animation | inline |
| hasFinished() (defined in Animation) | Animation | inline |
| indexX (defined in Animation) | Animation | |
| indexY (defined in Animation) | Animation | |
| MovingAnimation() (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, int f, float s, const std::string _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, int f, float s, const animType _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, size_t f, float s, const animType _type, glm::vec3 m_distance, glm::vec3 m_dest_rotation, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation() (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, int f, float s, const std::string _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, int f, float s, const animType _type, glm::vec3 m_distance, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| MovingAnimation(glm::vec3 m_startPos, size_t f, float s, const animType _type, glm::vec3 m_distance, glm::vec3 m_dest_rotation, int _reps=0) (defined in MovingAnimation) | MovingAnimation | inline |
| reps (defined in Animation) | Animation | |
| resetFrameIndex() (defined in Animation) | Animation | inline |
| resetFrameIndex() (defined in Animation) | Animation | inline |
| speed (defined in Animation) | Animation | |
| startingPosition (defined in MovingAnimation) | MovingAnimation | |
| times_played (defined in Animation) | Animation | |
| total_frames (defined in Animation) | Animation | |
| type (defined in Animation) | Animation |