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| enum | animType {
ANIMTYPE_NONE = 0
, ANIMTYPE_PLAY_N_TIMES = 1
, ANIMTYPE_LOOPED = 2
, ANIMTYPE_BACK_FORTH = 3
,
ANIMTYPE_NONE = 0
, ANIMTYPE_PLAY_N_TIMES = 1
, ANIMTYPE_LOOPED = 2
, ANIMTYPE_BACK_FORTH = 3
} |
| |
| enum | animType {
ANIMTYPE_NONE = 0
, ANIMTYPE_PLAY_N_TIMES = 1
, ANIMTYPE_LOOPED = 2
, ANIMTYPE_BACK_FORTH = 3
,
ANIMTYPE_NONE = 0
, ANIMTYPE_PLAY_N_TIMES = 1
, ANIMTYPE_LOOPED = 2
, ANIMTYPE_BACK_FORTH = 3
} |
| |
|
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| Animation (int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) |
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| Animation (int ix, int iy, size_t f, float s, const animType _type, int _reps=0) |
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void | advanceFrame (float deltaTime) |
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void | resetFrameIndex () |
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bool | hasFinished () |
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| Animation (int ix, int iy, size_t f, float s, const std::string _type, int _reps=0) |
| |
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| Animation (int ix, int iy, size_t f, float s, const animType _type, int _reps=0) |
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void | advanceFrame (float deltaTime) |
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void | resetFrameIndex () |
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bool | hasFinished () |
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int | indexX = 0 |
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int | indexY = 0 |
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size_t | total_frames = 0 |
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float | speed = 1.0f |
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animType | type = animType::ANIMTYPE_NONE |
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int | reps = 0 |
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int | frame_times_played = 0 |
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int | cur_frame_index = 0 |
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float | cur_frame_index_f = 0 |
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int | times_played = 0 |
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int | flow_direction = 1 |
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bool | finished = false |
| |
The documentation for this struct was generated from the following files:
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/build/AppDir/TazGraphEngine/src/GECS/Animators/Animation.h
- /mnt/c/Users/lefte/Mujin/MastersThesis/Taz/TazGraph/TazGraphEngine/src/GECS/Animators/Animation.h