8 Color color = { 255, 255, 255, 255 };
22 void init()
override {
26 void update(
float deltaTime)
override {
30 batch.drawSphere(v_index, transform->size, transform->bodyCenter, transform->rotation, color);
34 batch.drawSphere(v_index, transform->size, transform->bodyCenter, transform->rotation, color);
37 std::string GetComponentName()
override {
38 return "SphereComponent";