TazGraph Project v0.1.0
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InputManager Member List

This is the complete list of members for InputManager, including all inherited members.

calculatePanningDelta(glm::vec2 position) (defined in InputManager)InputManager
checkMouseCollision(glm::vec2 position, glm::ivec2 tr_size) (defined in InputManager)InputManager
convertWindowToCameraCoords(glm::vec2 mousePos, glm::vec2 viewportSize, glm::vec2 windowDimensions, const glm::vec2 &windowPos, const glm::vec2 &windowSize, const ICamera &camera) (defined in InputManager)InputManager
getMouseCoords() const (defined in InputManager)InputManager
getObjectRelativePos() (defined in InputManager)InputManager
InputManager() (defined in InputManager)InputManager
isKeyDown(unsigned int keyID) (defined in InputManager)InputManager
isKeyPressed(unsigned int keyID) (defined in InputManager)InputManager
pressKey(unsigned int keyID) (defined in InputManager)InputManager
releaseKey(unsigned int keyID) (defined in InputManager)InputManager
setMouseCoords(float x, float y) (defined in InputManager)InputManager
setObjectRelativePos(glm::vec2 relativeObjectPos) (defined in InputManager)InputManager
setPanningPoint(glm::vec2 position) (defined in InputManager)InputManager
update() (defined in InputManager)InputManager
~InputManager() (defined in InputManager)InputManager