TazGraph Project v0.1.0
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FlashAnimatorComponent Member List

This is the complete list of members for FlashAnimatorComponent, including all inherited members.

animationName (defined in AnimatorComponent)AnimatorComponent
AnimatorComponent() (defined in AnimatorComponent)AnimatorComponentinline
AnimatorComponent(std::string id) (defined in AnimatorComponent)AnimatorComponentinline
AnimatorComponent() (defined in AnimatorComponent)AnimatorComponentinline
AnimatorComponent(std::string id) (defined in AnimatorComponent)AnimatorComponentinline
DestroyTex() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
DestroyTex() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
draw(size_t e_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
draw(size_t e_index, PlaneModelRenderer &batch, TazGraphEngine::Window &window) override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
draw(size_t e_index, LineRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
draw(size_t e_index, PlaneColorRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
draw(size_t e_index, LightRenderer &batch, TazGraphEngine::Window &window) (defined in BaseComponent)BaseComponentinlinevirtual
entity (defined in Component)Component
FlashAnimatorComponent()FlashAnimatorComponentinline
FlashAnimatorComponent(std::string id) (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
FlashAnimatorComponent()FlashAnimatorComponentinline
FlashAnimatorComponent(std::string id) (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
GetComponentName() (defined in BaseComponent)BaseComponentinlinevirtual
getPlayName() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
getPlayName() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
id (defined in BaseComponent)BaseComponent
init() override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
init() override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
modifyPosition (defined in BaseComponent)BaseComponent
Play(std::string animName, int reps=0) (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
Play(std::string animName, int reps=0) (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
resetAnimation() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
resetAnimation() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
resumeTime (defined in AnimatorComponent)AnimatorComponent
showGUI(std::vector< BaseComponent * > otherComponents={}) (defined in BaseComponent)BaseComponentinlinevirtual
showGUI(std::vector< BaseComponent * > otherComponents, std::vector< Entity * > otherEntities) (defined in BaseComponent)BaseComponentinlinevirtual
sprite (defined in AnimatorComponent)AnimatorComponent
textureid (defined in AnimatorComponent)AnimatorComponent
update(float deltaTime) override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
update(float deltaTime) override (defined in FlashAnimatorComponent)FlashAnimatorComponentinlinevirtual
~AnimatorComponent() (defined in AnimatorComponent)AnimatorComponentinline
~AnimatorComponent() (defined in AnimatorComponent)AnimatorComponentinline
~BaseComponent() (defined in BaseComponent)BaseComponentinlinevirtual
~FlashAnimatorComponent() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline
~FlashAnimatorComponent() (defined in FlashAnimatorComponent)FlashAnimatorComponentinline