8 EntityID first_pathLink = 0;
9 EntityID second_pathLink = 0;
19 first_pathLink(first),
20 second_pathLink(second)
31 void update(
float deltaTime)
override
36 std::string GetComponentName()
override {
40 void showGUI(std::vector<BaseComponent*> otherComponents = {})
override {
46 void showGUI(std::vector<BaseComponent*> otherComponents, std::vector<Entity*> otherEntities)
override {