27 addUIComponent<LoadingUI>();
28 addUIComponent<SavingUI>();
29 addUIComponent<NewMapUI>();
30 addUIComponent<CameraPanel>();
31 addUIComponent<ScenePanel>();
32 addUIComponent<VisibleEntitiesPanel>();
33 addUIComponent<HelpPanel>();
34 addUIComponent<FPSCounter>();
38 void OnImGuiRender()
override;