3#include "../../UIElement.h"
5#include "../SliderRotateZ.h"
6#include "../../../AssetManager/AssetManager.h"
10 glm::vec2 sceneMouseCoords;
11 glm::vec2 mouseCoords;
20 bool _clusterLayout =
false;
23 int _currentOrientationIndex = 0;
25 int last_activeLayout = 0;
30 void update(
float deltaTime)
override;
32 void OnImGuiRender()
override;
Definition GraphLeftPanel.h:16
Definition GECSManager.h:14
Definition SliderRotateZ.h:5
Definition UIElement.h:21
Definition GraphLeftPanel.h:8